A program featuring Tizzy the magical clown, Sherston's Type with Tizzy introduces children to the layout of the keyboard, plus the purpose of all the main keys.
The main educational objectives of this program are to familiarise children with the keyboard; to develop speed in locating keys and to increase familiarity with some of the main non-alphanumeric keys.
In this program Tizzy the magical clown leads the way through 19 activities and is always on hand to help. The 19 activities are broken down into five main categories: Jigkeys to develop familiarity with the keyboard; Fastkeys to give the children repeated practice in quickly locating individual keys; Guess the Key, which aims to develop strategies to locate keys and to learn and use key vocabulary; and Practise with Tizzy - to develop skills in typing quickly and accurately.
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